q5play
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q5
Module q5
Namespaces
Q5
Classes
Color
Q5
Sound
Vector
Variables
BASELINE
BLUR
BOLD
BOLDITALIC
BOTTOM
C2D
canvas
CENTER
CORNER
CORNERS
ctx
deltaTime
DILATE
DISPLAY_P3
ERODE
frameCount
GRAY
HALF_PI
halfHeight
halfWidth
height
HSB
HSL
INVERT
ITALIC
key
keyIsPressed
LEFT
MAXED
MIDDLE
mouseButton
mouseIsPressed
mouseX
mouseY
movedX
movedY
NORMAL
OKLCH
OPAQUE
PI
PIXELATED
pixels
pmouseX
pmouseY
POSTERIZE
q5
QUARTER_PI
RADIUS
recording
RGB
RIGHT
SMOOTH
SRGB
TAU
THRESHOLD
TOP
touches
TWO_PI
WEBGPU
width
windowHeight
windowWidth
Functions
abs
acos
angleMode
applyMatrix
arc
asin
atan
atan2
background
beginContour
beginShape
bezier
bezierVertex
blendMode
Canvas
capsule
ceil
circle
clear
clearStorage
color
colorMode
constrain
copy
cos
createA
createButton
createCapture
createCheckbox
createColorPicker
createEl
createFrameShader
createGraphics
createImage
createImageShader
createImg
createInput
createP
createRadio
createRecorder
createSelect
createShader
createSlider
createTextImage
createTextShader
createVideo
createVideoShader
cursor
curve
curveDetail
day
defaultImageScale
degrees
deleteRecording
disablePreload
displayDensity
displayMode
dist
doubleClicked
draw
ellipse
ellipseMode
endContour
endShape
erase
exp
fill
filter
findEl
findEls
floor
fract
frameRate
fullscreen
get
getAudioContext
getFPS
getItem
getTargetFrameRate
hour
image
imageMode
inFill
inset
inStroke
jit
keyIsDown
keyPressed
keyReleased
lerp
line
load
loadAll
loadAudio
loadCSV
loadFont
loadImage
loadJSON
loadPixels
loadSound
loadText
loadXML
log
loge
loop
mag
map
mask
max
millis
min
minute
mouseDragged
mouseMoved
mousePressed
mouseReleased
mouseWheel
nf
noCursor
noErase
noFill
noise
noiseDetail
noiseMode
noiseSeed
noLoop
norm
noShadow
noSmooth
noStroke
noTint
opacity
pauseRecording
pixelDensity
plane
point
pointerLock
pop
popMatrix
popStyles
postProcess
pow
push
pushMatrix
pushStyles
quad
quadraticVertex
radians
random
randomExponential
randomGaussian
randomGenerator
randomSeed
record
rect
rectMode
redraw
removeItem
resetFrameShader
resetImageShader
resetMatrix
resetShader
resetShaders
resetTextShader
resetVideoShader
resize
resizeCanvas
rotate
round
save
saveRecording
scale
second
set
shader
shadow
shadowBox
shearX
shearY
shuffle
sin
smooth
sq
sqrt
square
storeItem
stroke
strokeCap
strokeJoin
strokeWeight
tan
text
textAlign
textAscent
textDescent
textFont
textImage
textLeading
textSize
textStyle
textToPoints
textWeight
textWidth
tint
touchEnded
touchMoved
touchStarted
translate
triangle
trim
updatePixels
userStartAudio
vertex
year
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Protected
Inherited
External
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Namespaces
Q5
Classes
Color
Q5
Sound
Vector
Variables
BASELINE
BLUR
BOLD
BOLDITALIC
BOTTOM
C2
D
canvas
CENTER
CORNER
CORNERS
ctx
delta
Time
DILATE
DISPLAY_
P3
ERODE
frame
Count
GRAY
HALF_
PI
half
Height
half
Width
height
HSB
HSL
INVERT
ITALIC
key
key
Is
Pressed
LEFT
MAXED
MIDDLE
mouse
Button
mouse
Is
Pressed
mouse
X
mouse
Y
moved
X
moved
Y
NORMAL
OKLCH
OPAQUE
PI
PIXELATED
pixels
pmouse
X
pmouse
Y
POSTERIZE
q5
QUARTER_
PI
RADIUS
recording
RGB
RIGHT
SMOOTH
SRGB
TAU
THRESHOLD
TOP
touches
TWO_
PI
WEBGPU
width
window
Height
window
Width
Functions
abs
acos
angle
Mode
apply
Matrix
arc
asin
atan
atan2
background
begin
Contour
begin
Shape
bezier
bezier
Vertex
blend
Mode
Canvas
capsule
ceil
circle
clear
clear
Storage
color
color
Mode
constrain
copy
cos
create
A
create
Button
create
Capture
create
Checkbox
create
Color
Picker
create
El
create
Frame
Shader
create
Graphics
create
Image
create
Image
Shader
create
Img
create
Input
create
P
create
Radio
create
Recorder
create
Select
create
Shader
create
Slider
create
Text
Image
create
Text
Shader
create
Video
create
Video
Shader
cursor
curve
curve
Detail
day
default
Image
Scale
degrees
delete
Recording
disable
Preload
display
Density
display
Mode
dist
double
Clicked
draw
ellipse
ellipse
Mode
end
Contour
end
Shape
erase
exp
fill
filter
find
El
find
Els
floor
fract
frame
Rate
fullscreen
get
get
Audio
Context
get
FPS
get
Item
get
Target
Frame
Rate
hour
image
image
Mode
in
Fill
inset
in
Stroke
jit
key
Is
Down
key
Pressed
key
Released
lerp
line
load
load
All
load
Audio
load
CSV
load
Font
load
Image
load
JSON
load
Pixels
load
Sound
load
Text
load
XML
log
loge
loop
mag
map
mask
max
millis
min
minute
mouse
Dragged
mouse
Moved
mouse
Pressed
mouse
Released
mouse
Wheel
nf
no
Cursor
no
Erase
no
Fill
noise
noise
Detail
noise
Mode
noise
Seed
no
Loop
norm
no
Shadow
no
Smooth
no
Stroke
no
Tint
opacity
pause
Recording
pixel
Density
plane
point
pointer
Lock
pop
pop
Matrix
pop
Styles
post
Process
pow
push
push
Matrix
push
Styles
quad
quadratic
Vertex
radians
random
random
Exponential
random
Gaussian
random
Generator
random
Seed
record
rect
rect
Mode
redraw
remove
Item
reset
Frame
Shader
reset
Image
Shader
reset
Matrix
reset
Shader
reset
Shaders
reset
Text
Shader
reset
Video
Shader
resize
resize
Canvas
rotate
round
save
save
Recording
scale
second
set
shader
shadow
shadow
Box
shear
X
shear
Y
shuffle
sin
smooth
sq
sqrt
square
store
Item
stroke
stroke
Cap
stroke
Join
stroke
Weight
tan
text
text
Align
text
Ascent
text
Descent
text
Font
text
Image
text
Leading
text
Size
text
Style
text
To
Points
text
Weight
text
Width
tint
touch
Ended
touch
Moved
touch
Started
translate
triangle
trim
update
Pixels
user
Start
Audio
vertex
year
q5play
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